It’s a good thing Shingeki no Bahamut is finishing up a week later than most of the competition, because I don’t see how this many loose ends could possibly be tied up in a single episode. It’s a colossal mess that involves pretty much everyone in that cast, with no easy answers immediately presenting s. And the task of saving the day may just have fallen on the unlikeliest of trios (well, quartets) – certainly one I would never have imagined getting together to fight the good fight.
Let’s start with Jeanne, who seems to be an integral part of Martinet’s plans to revive Bahamut. She’s about to be burned at the stake by the idiot king, but all of that seems to have been a pretext to get to the important part of Martinet’s plan – to have her swallow his magic potion, which turns her into a demon (seemingly). There’s a very interesting moment when she has a vision as the flames dance around her, and a ghostly Angel of flame tells her that her sacrifice is a tool to revive Zeus (who if you recall, cooperated with Satan to sacrifice themselves in sealing Bahamut) and that Angels don’t give a damn about the welfare of humans.
Lots of interesting stuff to ponder there, especially given the Zeus connection. But for now Jeanne turns into Dark Jeanne and zooms off, her corrupted holy sword in hand. Meanwhile Rita has escaped from Martinet – maybe I wasn’t paying close enough attention, but I’m not exactly sure how – and crosses paths with Bacchus, who’s strolled into town just in time for the bonfire. He tells her of a legendary bounty who had a spell which could do what Rita saw happen to Jeanne (the fact that Martinet could be a bounty seems like information that wasn’t inserted coincidentally).
And then things get really interesting, when Bacchus’ wagon runs over Azazel (“The Devil’s luck” my ass – this one seems cursed). By now the nature of what’s really happening has become clear – Martinet is working on behalf of Beelzebub, who has intentions of apparently using Bahamut to rule the world (though how he plans to control him I don’t know). That gives Azazel a common interest with Rita, and an unlikely new team seems to have formed – though for how long this mismatched partnership can hold together I wouldn’t want to guess.
The big headlines, though, come with team Amira. They think they’ve reached Prudisia, but in fact it’s actually Helheim – and they’ve been dancing to Martinet’s tune from the beginning. This is hardest on Amira, of course, whose entire existence is revealed to have been planned by Martinet, and whose memories were planted by him (does this mean Lavalley – conspicuously absent this week – was a baddie after all?). As such, not only is her mother not really her mother, but in a sense Beelzebub is her “father” – and she’s a being created specifically as a vessel for the Demon Key. Nichole is thus quite horrified to see her “daughter”, and Amira taking Favaro’s advice and giving her a hug is the worst possible plan. Though you know that’s exactly what Amira is going to do…
It’s a rather sad moment, this – Amira’s breakdown is genuinely childlike – but in purely practical terms she’s at the center of the maelstrom now. Favaro’s transparent subterfuge doesn’t fool Martinet, and when he tries to fight back Martinet French-kisses another demon potion down his throat, seemingly turning Favaro into a real demon at last, after carrying that show tail around for most of the series. It all seems to rest on Rita, Bacchus and Azazel (and perhaps by implication Lucifer) now, though one suspects Kaisar is going to find a way to be relevant – maybe the bounty angle, as he still has his bracelet – and demon or no, it seems likely Favaro is going to be the one to land the big blow when the shit really hits the fan. He has the claw, after all.