Argevollen is definitely growing on me – and that’s not entirely unexpected.
- In mecha terms, Argevollen is definitely the ultimate racing tortoise. I don’t think that so much makes Aldnoah.Zero the hare, because pretty much every other mecha show is the hare.
- The plodding, relentless imperative of this series seems to be to show us a mecha war as if it were taking place yesterday, in a version of our own world where technology developed Kriegers instead of tanks. I like it, because I’ve never seen another show so committed to it.
- Every time you expect Argevollen to pop a shortcut or at least shift up into 4th, it stubbornly refuses to do so. There’s a risk in showing the reality of war – long stretches of tedium intercut with short bursts of terror – too accurately. Why? Tedium doesn’t exactly win you big audiences. But full credit to Argevollen for being true to its mission.
- More clear than every now is that there are no heroes in this piece, just soldiers on both sides being used as disposable assets (which is what war actually is). If anything Ingelmia’s leadership is more competent, but I don’t see much difference apart from that.
- Also definite now is that Samonji used to be a Field Marshall, and Quasimodo still calls him that. Likeliest scenario is that he disobeyed orders while on the mission where Tokimune’s sister died, but that’s still on the table (including that she’s dead, but the ending strongly suggested this was her grave).
- Why has Tokimune’s “linkage depth” suddenly shot up to 17?
- What was the “Tragedy of Argent Point”?
- Ingelmia’s secret operation turned out to be modest and straightforward rather than some grand omnibus scheme – sneak the parts in to build three trail kriegers to attack Arandas from the rear. That’s very Argevollen.